Rounds¶
A round is a structured turn for everyone, instead of the open queue of normal conversation. Your host starts it; see Running a round for that side.
What changes when a round starts¶
Everyone in the room is put into one ordered queue, oldest joiner first, and the first person takes the centre. You do not opt in — a round includes everybody present when it starts.
Your turn¶
When you reach the front, you take the centre and your microphone opens, exactly as in normal conversation.
Ending your turn: click the speaking control or press the space bar. During a round only the current speaker can do this — the space bar does not put you in or out of a queue the way it does normally.
If the round has a time limit, you see a circular countdown around your circle while you speak. Otherwise your turn runs until you end it.
When your turn ends you leave the queue and do not rejoin automatically. A round gives everyone one turn.
While you are waiting¶
You see your position in the queue. Clicking it leaves the queue, if you would rather not take a turn.
After you have spoken¶
Your control settles into a quiet "have spoken" state. There is nothing more to do; the round continues without you.
How a round ends¶
When the last person has spoken, the round ends by itself and the room returns to normal conversation. A host can also stop it early, which returns everyone to normal immediately.
If the person speaking drops out, the round moves on to the next person rather than stalling.